Version ALPHA 0.1.0.0


Hi, it's me again :D
So, here it is, another update. Still that's nothing too exciting from player side, but I hope it is step towards more stable auto updater.
In this update I mostly focused on refactoring and fixes of backend code to make it more stable (I hope).
To list some of the changes:
- Moved AutoUpdater code to GDExtension instead of GDScript (and a lot of refactoring, now it's using proper state machine and also process update in separate thread to avoid game window freezing during update)
- Made threaded resources loading more stable (though they may load slower now)
- Added changelog to client app (so, you can find more details in changelog directly in client app, I don't want to write here same things again)
- Some small fixes to make things working again after Godot version update
- Changed physics to Jolt (let's see how it works)
- Added ugly boykisser skin! (you can see it on screenshot)
Note that even though auto updater was already present in previous version (ALPHA 0.0.0.1) it may not work properly, so I would suggest to download this version directly from itch.io. I tested auto update and it somehow worked for Linux, but in case of Windows it doesn't work, because it can't replace running files (what makes sense), but new auto updater should fix that issues.
If you for some reason want to try auto update anyway, then please be patient while UI displays "Downloading update...", since old updater doesn't use separate thread, it seems that UI is not updated properly and even it says "Downloading" it may actually already process update (what probably won't be successful on Windows, unless you are lucky ;p)
By the way, you may think that it's a big change, since it's so big version jump from 0.0.0.1 to 0.1.0.0, but actually my versioning is like: major.minor.patch.hotfix. Since my changes wasn't done as any hotfix and also I don't think it's patch, I decided to count this as minor version update. Maybe it could be also treated as a patch, I don't know. At least that's not so important at this stage.
I hope that next update will be more focused on content and gameplay features, so it won't be so boring.
Files
Get EWF Multiplayer test
EWF Multiplayer test
Multiplayer framework tech demo
Status | Prototype |
Author | GlyphTheWolf |
Genre | Role Playing |
Tags | Furry, Multiplayer, Prototype |
Languages | English |
More posts
- Terrain editor39 days ago
- Auto Updater is here!81 days ago
- Some status updateFeb 16, 2025
- Auto updater progressJan 01, 2025
- Idle server connection issue fixDec 08, 2024
- I'm backDec 07, 2024
- Server connection issuesOct 20, 2024
- Future workOct 12, 2024
- HighEnd realm open sessionOct 11, 2024
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