Future work
Hi everyone,
As I mentioned in one of my previous posts, because of my full time job, I won't be able to work much on this project during next two months, but I hope I will be able to do at least some progress during that time.
Next thing I want to introduce is auto update system for client, because that way I can distribute client updates a lot easier and assure that everyone who what to connect to game server will use latest client (otherwise error message about version mismatch would be displayed when trying to log in).
I already have plan in my mind for auto update system and done some simple prototype which seems promising, so it shouldn't be too hard and adding this feature will open doors for further content update. Currently I can freely update server side, but delivery of updated client isn't as easy (need to download whole client again from project page). I have plan on creating auto update system allowing to upload only diff between previous and new version, so patching should be faster than downloading full client again (and because it's auto update client will download and apply patch itself, no need for additional interaction).
Except from mentioned auto update system I hope to refactor some of my code during these two months period. It works well, but since it was mostly created as prototype I don't feel it's good for maintenance or further expansion. It allows me to achieve what I wanted, but usage isn't simple what makes content creation workflow pretty hard and slow.
And what then? Well, that's actually a good question. Maybe during that time I will get some idea how I could expand this project. Maybe some of you will share their ideas what could be cool in this "MMO like" format, maybe I will come back to my primary project which is single player dungeon crawler, maybe I will start totally different smaller project or maybe I won't work on any of that any more, who knows? Only time will tell...
Btw. since this project is called "EWF Multiplayer Test" when I will have any idea for actual game I will probably discontinue this project and start new one, more focused on actual game it should deliver. This project is only for test purposes of my networking architecture and framework, so it isn't focused on any particular gameplay.
Get EWF Multiplayer test
EWF Multiplayer test
Multiplayer framework tech demo
Status | Prototype |
Author | GlyphTheWolf |
Genre | Role Playing |
Tags | Furry, Multiplayer, Prototype |
Languages | English |
More posts
- Server connection issues32 days ago
- HighEnd realm open session41 days ago
- Auth server bug fixed45 days ago
- Project published46 days ago
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